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1) What is this game all about?
This game is set in the horror genre, but it is much more than just horror.
There will be mystery and suspense, as well as other conundrums to interest and
frustrate you all at the same time.
You have recently suffered a traumatic event that has caused a change in your perceptions. You now see
things that you didn't before, however, you remember seeing things much the
same way when you were a young child. But as you grew older, they hid from
you, until you no longer believed.
Now, you now see those horrors again.
2) What type of monsters should I expect to see?
The most common, and easiest to spot, are ghouls. They walk among us hidden
from the vast majority of humanity by their ability to mask themselves. They
feed on the flesh of the living and dead. By nature, they are evil, but
there are exceptions.
Monsters in this game are vastly nontraditional. You are not going find
Dracula, The Wolf Man, or The Mummy. Monster abilities range from obvious to
mundane. Most creature’s abilities will exceed your own, so traditional
combat is probably going to be lethal!
During the course of the game, you may find that the most lethal monster is
humanity. You need friends, but be careful who you trust. Today’s friend may be
tomorrow’s enemy and vice-versa. Everyone needs information, just make sure you're not the
sacrificial lamb in getting that information.
3) What if I want to play a Vampire? or a Werewolf? or a Mummy?
Too bad, so sad, we hate it for you. There are an abundance of games out
there in those genres, and this isn't one of them! Trust that there is a ninety-nine percent chance that
it will NEVER happen to you or be allowed. You are trapped in the town of Hellington,
and trying to avoid being consumed. There are several more ways to die in Hellington
than in the world everyone else lets themselves see. You are essentially human, with some
slight modifications, (see the character creation area).
Be powerful by clever use of your abilities.
4) What if I want to be a spell caster?
You are in luck, somewhat anyway. It takes time to learn spell casting, and the
spells available will be limited. You are never going to become "all powerful", for the
very reason that you are human. Now, if you can find a way to change that...
You already said I couldn't be a vampire, a werewolf or a mummy and that that would "never" happen. What do you mean "find a way to change?" being human? But you just said...
Close. Read it again. We said you couldn't be those things specifically, but those things are not the only things that exist
and there are changes that a human can undergo that may allow the amassing of additional power. As with all things, the want and desire for power does have a price. How much is your character willing to pay for that power? Consider the ramifications carefully if these "opportunities" make themselves known to you.
5) Do I have to pay to play this game?
No. But even so, we don't include any pop ups or advertisements to annoy you every time you click on a new page link!
A Note on lurkers...
You are welcome to look around to get a feel for things and enjoy the site, however
we know from experience that there are some few who attempt to spoil all for the rest with
how they lurk on sites. We respect everyone's right to look around and want people to be able
to get a feel for the game, however some areas must, by definition, be restricted in order
to maintain enjoyment for the "active" player roster.
d) This is not a Yahoo or Geocities site. We are not bashing those, but you don't
have banners to close when you enter and leave. Your address isn't sold and you
are not put on a mailing list. We also don't cookie you to collect other information about you.
In addition, you are paying for a moderated game, not a free form "write the story as you go" site.
Some of those sites may have some very good stories, but interaction is limited to whoever picks
up the next piece of the story and puts their version of events into written form. While that may be
enjoyable, there is more to role playing than simply having a group creative writing exercise.
On top of all of this, this site does not and will not accept payment for increased character abilities like
some game sites that we have seen do. This is a roleplaying game, not a financial contest to see who
can "buy" the best character. There is one, and only one, subscription fee for this game and we will not
consider monetary offers in lieu of increased character abilities.
6) Is there anythign I will be charged a fee for?
Yes. If you decide you want a character picture done, we will ask for a portion of the cost of that picture. The site will still retain ownership of the rights to that picture, however, theres nothing like seeing you character actually portrayed pictorally!
7) What if I need to go on hiatus for a while?
Drop us a line and let us know. We will keep your character going (life for
them doesn't stop) and hold your position. If the period is going to be over a
month, we will hold the game fees as well. If it is less, you still will be
charged. If you don't like that, too bad. We are not going to play accountant so
you can save 5 cents a day.
8) How and when do I make a turn?
A turn can be written in several different formats. Please limit your
writing to 500 words. We accept turns via email usually. We prefer not to
receive documents requiring attachments with other file formats.
The format of the writing can be story form or a few questions/observations
about things you are trying to find out or are relaying to others".
You should try to send a turn in weekly. If you don't send us one, we'll send you one.
Something always happens! We would like you to try and limit your turns to a
weekly submittal, but on occasion we realize you may have to make two
in a given week (for clarification or last minute acknowledgement/changes).
General: Something else too...USE YOUR SPELL CHECKER! - we at least "try" to.
If you have trouble spelling, get a spell checker or use the ones you already have. Email programs have them built in with settings in most to run them automatically upon sending of an email. Use the spell checker! We do. We want you to also. If we have to decipher your turns due to poor spelling, we are going to get annoyed very quickly.You would get annoyed with us if you had to decipher our responses!
A few little mistakes are one thing and to be forgiven without comment. No one is perfect. We know we are not!
Still, we can not, and will not attempt to read through an email littered with misspelled words and gibberish.
9) When do I get results from my turn?
You will get results back within 72 hours, unless otherwise posted on the site,
or an act of god (We have lives too). The reality is that you probably will get them
back a lot quicker, since there are two of us coordinating on this, but we do
have to collaborate with each other!
10) What should I do while I wait to get my turn back?
Going to the chat rooms and trying to find out what is happening with everyone else
is a good way to start. One of the best ways really! Turns are constantly being submitted and
returned, so while you are waiting for your information, someone else may have gotten some useful
information back from their turn. The question is, how do you get it from them?
Remember this. Does anyone else have a reason to trust you or to share
information with you? The answer is simple to start. NO! Do not whine and
complain if others are not doing what you want them to or responding like you
"want and/or need" them to. Respect the fact that other players have their own
goals and that their goals will likely not mesh with yours.
11) Which characters do I control on my turn?
You control your character and yours only! Keep that in mind while writing.
Group turns can be submitted, but all involved players must agree to the turn
submittal and this must be provided from each player via email to us. If you and
another person plan on doing the same thing and you send in your turn stating this
and the person in question does not mention it, then it did not occur as you intended.
Be careful. making plans and doing things that no one else shows up for can put your
character is a terrible circumstance if you do not phrase your turn correctly!
No one will control someone else without that player’s written consent. Even then, we will
exhibit a higher degree of control as when this does happen, the character will become
a semi-npc for the duration. We don't recommend anyone turning their character over to another
in this manner, but we have seen stranger things done before! You do have a little more freedom
(but not much) with the NPC’s (non-player characters) but contact us before you try something
(contacting us on something like this will not count as your turn).
Certain NPC’s are impossible to work with (I.e. Sebastian. Don't try. He will kill you!) and
trying to do so, or making foolish attempts can place your character in jeopardy and
you out of the game left with the chore of creating another character.
12) Since we are paying for the game, shouldn't the game moderators be concerned
about keeping the paying players alive?
As it has been said before, we are not in this for the money. If you want to try something
stupid, try it. You must realize there are always consequences. If there was no
ultimate consequence for your character, would you play as intelligently or safely?
No you wouldn't, and you know it. There is a risk element with this game for characters
involved, and without that risk; the game wouldn't be nearly as fun or interesting.
It is realized that there is a learning curve involved in this game, and that is something that
will not be held against you (for a reasonable amount of time anyway). We want active players!
Before you ask, yes, players can also make attempts on each other.
However, if your idea in this game is to play a character who is constantly
taking out other characters, guess who’s going to get taken out next?
Keep in mind that today’s enemy might be tomorrow’s friend and vice-versa.
These types of situations will be carefully monitored, and decisions will
be made in the best interest of the plot, the players, the desires of
the staff, and the cleverness of the attempt.
13) What if someone keeps flaming me in the chat room or on the message board?
The chat rooms are logged. That should say it simply enough right there.
We can and we will download chat room logs every night. Only site controllers
have the capability to delete message board messages, so if someone posts something
unacceptable there, everyone is going to see it.
Whatever it is, it will be caught and dealt with. If you feel the need, you can copy/paste
to an email and provide us with your own comments regarding a situation if something
comes up. Remember though, if your version of the events in question differs significantly
from the permanent log, you will have some explaining to do yourself!
Also, if it is personal (real life stuff) and you don't want us to know
about it, don't type it out in the chat room. Try to keep conversations game
related, and in character. Doing so adds to the enjoyment of everyone’s play.
The idea is this... This is a game and you are playing a character. You are free
to lie, steal, cheat to get the information or what ever you need to advance
your cause if you choose to use those methods. Your character will earn a reputation
based on how you play him. Play carefully, and release valuable information when
it’s beneficial to you. Try and be a friend to most, and you will find yourself involved,
and knowledgeable, in several areas.
Again, you have to keep in mind not everyone’s goals are the same!
You are not required to give "ANY" information to other characters in the game
unless "WE" (the game moderators) specifically state that another has
gained access to that information. In those cases, we will handle the transfer of said
information learned about you, and more times than not, you won't know who might have
learned what. In no case what so ever should you give information to anyone
"pretending" to be a game moderator. If this occurs, provide us with the email in question or let
us know if it happened "in chat" and we will verify the logs.
In addition to expecting players to adhere to proper behavior in chat rooms or in posting messages
on the message board, we also would like to mention another frowned upon chat room behavior.
Chat Room change artists and acrobats:
Believe it or not, both site moderators played in an on-line game where certain individuals who thought
they were "so cool", and enjoyed "plotting" (usually with no tangible results) would behave in child-like
manners in the provided chat rooms. Changing clothes in the restrooms, back flips, and discussions
of the various vehicles parked in their garages, and yes even more ludicrous discussion, was all
you could really expect from certain players. It was distracting. It was annoying. They knew it.
Little was done about those things because they were considered "not as important" as other transgressions
these immature players had made. Still, it made the game less enjoyable when they were present and
we won't tolerate that kind of foolishness here!
Flaming is something we won't tolerate, but poor play in chat rooms with these types of discussion and/or
behaviors is unacceptable as well. This kind of play detracts from the mood and setting of the game.
We remind you again that the chat rooms are logged and we will see those logs every day!
If you want to do back flips, go outside. If you want to type gibberish, open "notepad"
on your computer and have fun. If you don't think we'll do anything about flaming or other poor play behaviors
that detract from others enjoyment, think again! If you think we won't say something even if you're the only
one in the room in a chat room and no one else is there and you want to type a bunch of nonsense, yes
we most definitely will mention it!
We can and will suspend chat and message board privileges for players as a warning if it becomes necessary.
If that's not enough of a clear message, we'll cancel your subscription.
End of story for anyone that wants to exhibit these types of behaviors!
In addition to the moderator/event rule, there is also another issue regarding chat and play
that should be closely considered. YOU...are playing a character in a game. If you
"the player" (meaning you in real life) lie, cheat and try to swindle other players
out of information or their game character information for your "help" with general
game function and rules, we will make sure it is known by all what kind of "player" you are.
13)
In our experience, the best players are the ones who help others along out of their "newbie" (nube) status.
This doesn't mean you give up anything, or help a nube player's "character" in any way. This is "player to player"
courtesy we are speaking of. You were new at one point. Other players and/or the site controllers helped you.
Be willing to do the same for another player.
How to avoid a major "nube (ian)" mistake!
If you are new to the game, do not complain to others because you are having trouble establishing
yourself. Don't try to ride the wave of an experienced character and become his best friend because you
think it will allow you to advance more quickly. The best players have their own machinations in place
to realize success for their characters. If you are new, and someone else has been playing a while; it should be obvious
that the existing players/characters are going to know more about things going on and that they will likely be in a
better position (at least for a while) than you are going to be. We don't suggest trying to needle your way in with anyone
overtly ("Be my friend, Trust me please"). It just doesn't work. People get suspicious immediately.
We are speaking from experience. Those who tried when we were players in another game got no where
with us at all, with these tactics. The only thing they did get was a heap of frustration and a major setback
since they wasted so much time trying to convince our characters that their character was a friend.
Meanwhile, everything we had in motion was proceeding and new things were opening up for us as well, while they
were sitting still and spinning their wheels trying to get someone to trust them and doing nothing else in the process.
Think about it a moment. If you meet someone new in real life and you call and nag them and always ask them to trust you.
What do you think their impression of you would be? What if someone called and nagged you like this? Your impression of them?
Why would someone be doing this? How would they/you react? Its the same thing in the game, so do not waste your time
or anyone else's.
We have spoken about inappropriate behavior in chat rooms, but what is appropriate?
If your character orders a drink at the bar, say so using the chat room commands avaialble to express an action.
If your character smokes, and you want to indicate that your character is "lighting a cigarette", do it.
Appropriate chat room activities and actions increase the setting and the mood and provide a realism to the virual chat room
sessions. If you are not sure about something, ask us; and we'll be happy to explain further!
14) How much time should I allocate to this game?
That is entirely up to you. Do keep in mind that this is a game, and games are
not real life. We suggest two or three hours a week, or more if you prefer.
That would allow you to meet others in the chat rooms, have conversations, make plans, and
write your turns. It really is up to you.
15) What are "events"?
There are two types of events. Scheduled and Non-Scheduled. A Non-Scheduled
event can happen if a game moderator enters a chat room and decides that it will occur.
Just because a game moderator is present doesn't mean anything "major" will happen, but
it can at any time. Scheduled events will be posted.
Events are happenings that take place in the chat rooms. Whenever possible,
we will try and post these about a week in advance so that all will know and have the
opportunity to attend if possible.
The events are occasions for group role-play/encounters that are controlled by
the game moderators. An event can take place in any chat room at any time. What
happens in an event, happens in the game world. These role-plays do not
count as your turns. These events are part of the "live action" that make this site
different from other standard play PBEM's.
Another important thing to remember is that not everything that "happens" in a chat room
is an event. Do not email us stating you killed so-and-so in the chat room.
It does not happen like that and all "happenings" must have a game moderator present.
Yes, you can share information, but physical actions, especially those affecting others,
only truly "happen" with a moderator present.
We will be taking a census to see what times are most desirable for group
role-plays and we will try and cater to that. It is understood that we all
can't do things at the same time, so these times will change so that
everyone occasionally has the ability to join in if they desire.
16) How should I contact other players?
The chat rooms are a good start. As stated previously, we feel they are the best start!
Some of our best experiences in playing came from unmoderated discussion and
information exchange. The wheeling and dealing of one's natural conversation skills in
the chat rooms.
If desired, we will also post (but only at said player’s request) email addresses,
AIM names and ICQ numbers, so contact can be made easier and, at times,
more quickly. Please note these are services (AIM & ICQ) that you do not
have to use and that are not "required"to play this game.
Travis and Jeff both have AIM screen names, but not ICQ.
17) In what manner should I play this game?
Good question. This is now your reality (in game). Play it that way. You have to
understand that your perception and everyone else’s perceptions are not the same.
It is very easy for you to seem like a raving lunatic to someone who doesn't
believe "what you know", and that is over 99% of the general population.
If you do come off sounding like a raving lunatic, most psychiatrists will
diagnose you as a paranoid schizophrenic. You really don't want to be
started on psychotropic drugs, especially if you don’t need them. Prison, of
course is also another alternative.
No Mercenary/Doom Death match players!
(i.e. have gun will travel.)
This type of play will get you killed fast, or a nice long prison sentence.
End result..., "Game over man, game over!" - (Hudson, from "Aliens")
No MacGyver player’s!
We do not care if it is technically possible to make a neutron bomb out
2 aspirins, a corn cob, a bucket of titanium white latex paint, and an
extension cord. Clever play is one thing, however, we will not
play research scientist on the web because you (or your character) have a
Ph.D. and are highly versed in knowledge relating to the "Theory of n-spatial
Geodesics as Applied to Newtonian Physics with a Special Discourse
on p-Simplon World Lines." (Patricia's field of expertise from Greg Bear's book, "EON")
Sending emails "player to player":
“Frame” your letter in an appropriate manner.
Your emails are to "another character" in game, but be sure of your phrasing
in posing letters to "other players", and yes, to us as well! Your email may be to the character, but it
is the other "player" that is reading the message. It is not cool to get a
miscellaneous death threat in your email and have to read three minutes worth
of material to find out it is related to the game being played on-line. If it is information that
you feel the game moderators should know, “cc” (carbon copy) us in on the email.
18) What should my first priority be?
Getting your a** off the street, and finding yourself a place to work and to live.
This is simple reality, be it this game or in real life. You need to eat and sleep.
These are things that are considered automatic once you have arranged appropriate
living accommodations and funding in game, but you must take the initial steps to
get these things secured for yourself in Hellington.
Another top priority should be finding out who the other player characters are in the
game and who the non-player character's are as well. Though this is a game,
the characters in it (whether active player characters, or npc's) have lives that do not
revolve around waiting for your character to contact them for "something" to do.
You should think about your game plan. What are your goals?
Do you want to make things right here? Do you wish to pursue your own
interests? Do you want to try to figure out what is really going on in Hellington?
When you do that, it will help define who your friends can and/or will be.
Then the exploitations can begin. Maybe...
19) I disagree with the game moderator(s), what should I do?
Drop us a note and we will try and sort things out, but keep in mind we are
not going to backtrack (i.e. said event never happened). If we come to the
conclusion that we inadvertently and royally scr**ed you, we might give you a
break in the future. You can call it a "luck draw" that you earn for a one time pay
back since fate dealt you a reversal "that should not have been".
In any case, we may have to agree that we disagree on certain things. That's life.
We have the final say in all game related matters, and you acknowledge that by
submitting a character and requesting to play. Once we have reached a decision on any matter,
it is final unless you can provide good reasoning why we should reconsider it.
We will not argue. We will not fight. And once we say that's that. That's that!
The object of this game is to have fun. We (the game moderators) believe that it
is impossible to enjoy a game in this genre if a character / player doesn't
have to work towards his goals and he doesn't experience the good with the bad as well.
Setbacks along the way and yes, frustration at the futility of certain situations in life is a reality,
so expect some of it here. Do not make the mistake in thinking you will simply sail high and
far without a few dips in the wind currents coming your way.
20) Ok. All of that sounds reasonable. Firm and fair for all, but who are the game moderators and
how do I recognize them?
Your moderators are: (also referred to as "site controllers")
- Travis Hardee
- Jeffrey Lee
These are the only two there are and if others are added later, everyone will be informed!
Only game moderators may assume the role of a non player character and only moderators have access to
NPC chat room name accounts. A moderator can and will potentially play "multiple" NPC's from one NPC name
account if the situation calls for it. If you want to know who is a player character (character name listed only)
and who is a moderated NPC, check out "People of Hellington" for descriptions and even pictures.
21) Can I be a moderator too?
For now, No. This may change in the future if we accept another into "The Veil" as a game moderator.
Please don't ask us if you can moderate. If it comes up, we'll be the ones to bring it up. Yes, we would love to see the site expand. It would cost us more to expand the chat services in order to allow an increased "active" player load, but we'd do it in an instant if we knew the game would grow "and" become even better by doing so. We will consider "moderator status" for another in the future if and/or when we deem it necessary, and only if that person we consider at that point in time is truly interested and committed. This game and the effort and expense that has gone into it is a labor of love, for the story itself and for role playing. Unless we feel that the game will benefit positively from expanding it, we will not seek to do so out of respect to ourselves, and
to our active players.
22) This seems like a lot for a "simple" on-line game. Why all the rules and stuff? Isn't all of this overkill?
We have had the opportunity to play a different game with much potential, but little in the way that would allow
it to reach that potential. The possibilities for it were magnificent, but the "realities" always fell short. We've learned some things
from that game's difficulties and we are making sure not to duplicate the mistakes we saw there. Maybe we'll make new ones,
but we won't repeat what has gone before. With all of the planning that has gone into this site. We don't intend there to be any
major "glitches" (except maybe for missed spelling errors for which we ask your forgiveness here and now)! We know never to say, "Never" though.
23) This is kind of new to me. I've never really role played before. What about me? Am I welcome to join?
Yes. You are! Just because role playing is something you haven't done much of, if at all (depending on your experience
with it), does not mean you can't play. You may have a little bit more of a learning curve and take a little longer than most
before you feel comfortable, but that will pass. Role playing is like taking the part of an actor on stage, but with no script for your dialogue. Another way of looking at is is that of reading a good book, and taking on the role of one of the characters. The difference being, you now decide what choices are made and what is said for your character and when the page turns you have different choices to make on what can or will happen next.
24) Ok. So what happens if my character dies, or if I want to play a different character than the one I am currently playing?
We state this emphatically!
If your character dies, you do NOT have to pay another subscription fee!
You may simply design a new character and play it until your current subscription runs out. We hope you'll want to renew and continue playing!
If you are in your last quarter of your subscription ending, and a character death results, we may ask you to pay your next years subscription in order to keep from introducing a new character that will only be around for a couple of months and then shoved into the NPC rosters or have to be killed off..
It takes time to delete old accounts and set up new user character accounts and provide return information on character details.
We ask that you create a character you are sure you will enjoy playing in order to make things easier for yourself and for us too!
We do not "plan" on killing any characters, however the game does have a danger element and bad things can happen.
If you play intelligently and wisely, it can still happen, but the odds are more than likely that it won't.
If you make foolish mistakes, or obvious stupid attempts to do something (intentional or otherwise) you can expect to have problems.
In the span of your first month, you should be able to identify small changes with us if there are minor tweaks that we will allow.
Not that all changes requested will be approved, but after your one month trial, it is assumed that you
have some experience and understand your character's abilities and at least most of what you are doing and that from that point, you won't be able
to change aspects of your character except through in-game improvements.
If a new character is required due to death, you must adhere to the following rules:
- You are starting with a new character. You will not start off with a new character at the same level of ability as you had with
your old one. If you've played a while, and then are allowed a new character due to death (or by approved choice - see below), be prepared to start building all over again as if you had just started playing the game.
- What your old character knew is gone and just because you (the real you in real life) knows what that character knew, your new player can not act upon any information the old character was privy to. Some of this can not be helped, but you should be able to make the distinction if this ever happens.
- Revenge may be a dish best served cold. Maybe it is a good day to die too, but if your character died at the hands of someone or something else, just because you know who or what took out your last character, does not mean your new character has any reason for having a vendetta against the person, entity, or whatever it was that took your other character out. This is Hellington, not Dodge City! You will not be allowed to create your previous character's brother or sister seeking revenge.
If you have decided that your existing character just is not what you want to play and it has been some time (several months down the road) since you signed up and began playing, email us and we will consider your request to change characters. If denied and we find that you are purposefully setting yourself up for character death in order to start another character and "manipulate" our rules regarding this policy, we reserve the right to cancel your subscription. Show some respect to yourself, other active players, and to us. If you are having difficulty with aspects of your character, email us with valid and fully explained difficulties you are having. Remember, a new character write up that attempts to manipulate or emulate a previous character's desires will be denied!
Generally, we will only accept characters from existing players due to character death. We state again that anyone found to be purposefully trying to set their own character's death up in order to manipulate the "death / new character rule" may have their subscription cancelled. Only in rare cases will we allow you to change your character once it has been designed and approved. If a change request does happen to be accepted, you ,must adhere to the previously stated conditions for character death and in addition to the above rules; the following also applies.
- If your new character is obviously too much like your old one, there will have to be some major editing done "by you" to get approval. Try a new character concept. Don't just try to copy your old character and slap a different name on the label! If you try doing this, it will be very obvious to us that you are not serious about your character change request. Why did you bother is you were going to duplicate your old one?
- Don't plan on trying to forge the same alliances and on using the same tactics. If all you are trying to do is rebuild your character to get the ability you needed to do something you wanted to with your old character, you are in for a rude awakening!
- Your old character is not your friend, nor is he your enemy. The game moderators reserve the right to determine a dropped character's fate.
These characters fall under our control with NPC status if we decide to continue use of the character in question.
- If your character becomes an NPC, you may not later "request" to play that character again. You retired from playing that character. Once it is gone, it is gone.
Remember, this game is about enjoyment and if all you are planning to do is act like a moron at the expense of the game's enjoyment
and of other active players, then you can expect a very short-lived existence. If we do find that this is all you are interested in doing, we'll return your unused funds and send you packing! Abuse of any of our rules or policies are grounds for game subscription termination.
25) That's a lot of information on character creation/death. It all sounds pretty strict! Why so strict and heavy handed?
In providing extensive rules regarding game policies, we hope to ensure the enjoyment of players on the active character roster. These people
are "paying subscribers" and deserve to enjoy their gaming experience! Just because someone pays to play, does not give them the right to detract from anyone else's enjoyment of the game. We will not tolerate abusive players or those trying to manipulate the rules in their favor in order to get ahead of the pack at the expense of other players. We fully admit to being strict in this regard, but subscribers willing to follow the rules should realize and appreciate the fact that we are trying to protect their gaming experience, your gaming experience! Our fees are not high, but our subscribed players are what help to continue to build this site and let it grow.
We want players who are serious about playing to truly enjoy their on-line gaming experience with us.
We enjoy a good game and want our players to have an enjoyable experience as well.
Our rules are designed to provide our players with a groundwork to enjoy the game without the headaches that come from those who only seek to
create mischief for others. If you have read this far, we thank you for taking the time to be interested in what we have to offer as a role playing
experience! We hope you can see that our rules protect our subscribed players (You, if you decide to play).
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